- // Copyright (c) Microsoft Corporation. All rights reserved.
- // Licensed under the MIT License. See LICENSE in the project root for license information.
- using System;
- using UnityEngine;
- namespace HoloToolkit.Unity.InputModule
- {
- [Serializable]
- public struct KeywordAndKeyCode
- {
- [Tooltip("The keyword to recognize.")]
- public string Keyword;
- [Tooltip("The KeyCode to recognize.")]
- public KeyCode KeyCode;
- }
- }