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jack.wynne
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HoloLens_Scripts_and_Docs
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Create SetParent.cs
master
1 parent
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a1b8ea00b0f868f44c0b26ad7fb51f441b21195f
jack.wynne
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on 6 Oct 2017
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SetParent.cs
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SetParent.cs
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using System.Collections; using System.Collections.Generic; using UnityEngine; public class SetParent : MonoBehaviour { private void Awake() { this.gameObject.transform.SetParent(Camera.main.transform); } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } }
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