// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; namespace HoloToolkit.Unity.InputModule.Examples.Grabbables { public struct ControllerReleaseData { public Vector3 Velocity; public Vector3 AngleVelocity; public ControllerReleaseData(Vector3 _vel, Vector3 _angVel) { Velocity = _vel; AngleVelocity = _angVel; } } }