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HoloAnatomy / Assets / HoloToolkit-Examples / Prototyping / Primitives / Models / crosshair.fbx
SURFACEBOOK2\jackwynne on 25 May 2018 16 KB v1
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		Version: 102
		ShadingModel: "lambert"
		MultiLayer: 0
		Properties70:  {
			P: "AmbientColor", "Color", "", "A",0,0,0
			P: "DiffuseColor", "Color", "", "A",0.5,0.5,0.5
			P: "DiffuseFactor", "Number", "", "A",0.800000011920929
			P: "TransparencyFactor", "Number", "", "A",1
			P: "Emissive", "Vector3D", "Vector", "",0,0,0
			P: "Ambient", "Vector3D", "Vector", "",0,0,0
			P: "Diffuse", "Vector3D", "Vector", "",0.400000005960464,0.400000005960464,0.400000005960464
			P: "Opacity", "double", "Number", "",1
		}
	}
}

; Object connections
;------------------------------------------------------------------

Connections:  {
	
	;Model::crosshair, Model::RootNode
	C: "OO",2407008339488,0
	
	;AnimLayer::BaseLayer, AnimStack::Take 001
	C: "OO",2406263484768,2406159764720
	
	;Geometry::, Model::crosshair
	C: "OO",2406131618304,2407008339488
	
	;Material::crosshairMaterial, Model::crosshair
	C: "OO",2405866357152,2407008339488
}