// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using UnityEngine.EventSystems; namespace HoloToolkit.Unity.InputModule { /// <summary> /// Describes an input event that involves keyword recognition. /// </summary> [Obsolete("Please use SpeechEventData")] public class SpeechKeywordRecognizedEventData : SpeechEventData { public SpeechKeywordRecognizedEventData(EventSystem eventSystem) : base(eventSystem) { } } }