// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine.EventSystems; namespace HoloToolkit.Unity.InputModule { /// <summary> /// Interface to implement to react to navigation gestures. /// </summary> public interface INavigationHandler : IEventSystemHandler { void OnNavigationStarted(NavigationEventData eventData); void OnNavigationUpdated(NavigationEventData eventData); void OnNavigationCompleted(NavigationEventData eventData); void OnNavigationCanceled(NavigationEventData eventData); } }