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HoloAnatomy / Assets / HoloToolkit / Sharing / Scripts / SyncRoot.cs
SURFACEBOOK2\jackwynne on 25 May 2018 1 KB v1
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.

using HoloToolkit.Sharing.Spawning;
using HoloToolkit.Sharing.SyncModel;

namespace HoloToolkit.Sharing
{
    /// <summary>
    /// Root of the synchronization data model used by this application.
    /// </summary>
    public class SyncRoot : SyncObject
    {
        /// <summary>
        /// Children of the root.
        /// </summary>
        [SyncData]
        public SyncArray<SyncSpawnedObject> InstantiatedPrefabs;

        /// <summary>
        /// Constructor.
        /// </summary>
        /// <param name="rootElement">Root Element from Sharing Stage</param>
        public SyncRoot(ObjectElement rootElement)
        {
            Element = rootElement;
            FieldName = Element.GetName().GetString();
            InitializeSyncSettings();
            InitializeDataModel();
        }

        private void InitializeSyncSettings()
        {
            SyncSettings.Instance.Initialize();
        }

        /// <summary>
        /// Initializes any data models that need to have a local state.
        /// </summary>
        private void InitializeDataModel()
        {
            InstantiatedPrefabs.InitializeLocal(Element);
        }
    }
}