// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; namespace HoloToolkit.Unity.Tests { public class ReflectionTestBehaviour : MonoBehaviour { public bool AwakeCalled { get; private set; } public bool StartCalled { get; private set; } public bool GenericPrivateMethodCalled { get; private set; } public bool GenericPublicMethodCalled { get; private set; } public int UpdateCallCount { get; private set; } private void Awake() { AwakeCalled = true; } private void Start() { StartCalled = true; } private void Update() { UpdateCallCount++; } private void GenericPrivateMethod() { GenericPrivateMethodCalled = true; } public void GenericPublicMethod() { GenericPublicMethodCalled = true; } } }