// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using UnityEngine; namespace HoloToolkit.Unity { [Serializable] public class USBDeviceInfo { public USBDeviceInfo(int vendorId, string udid, int productId, string name, int revision) { VendorId = vendorId; Udid = udid; ProductId = productId; Name = name; Revision = revision; } public int VendorId { get; private set; } public string Udid { get; private set; } public int ProductId { get; private set; } public string Name { get; private set; } public int Revision { get; private set; } } }