// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine.EventSystems; namespace HoloToolkit.Unity.InputModule { /// <summary> /// Interface to implement dictation events. /// </summary> public interface IDictationHandler : IEventSystemHandler { void OnDictationHypothesis(DictationEventData eventData); void OnDictationResult(DictationEventData eventData); void OnDictationComplete(DictationEventData eventData); void OnDictationError(DictationEventData eventData); } }