// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System.Collections; using System.Collections.Generic; using UnityEngine; namespace HoloToolkit.Unity.Buttons { [ExecuteInEditMode] public class ButtonLocalizedText : MonoBehaviour { public TextMesh TextMesh; public string Text { get { return TextMesh.text; } set { TextMesh.text = value; } } } }