// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using HoloToolkit.Unity; using UnityEngine; namespace HoloToolkit.Unity.Buttons { /// <summary> /// Ensures a consistent profile field in compound buttons scripts which use a profile /// </summary> /// <typeparam name="T"></typeparam> public class ProfileButtonBase<T> : MonoBehaviour where T : ButtonProfile { [Header("Profile")] [DrawLast] public T Profile; } }