// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; namespace HoloToolkit.Unity.Collections { /// <summary> /// Collection node is a data storage class for individual data about an object in the collection. /// </summary> [System.Serializable] public class CollectionNode { public string Name; public Vector2 Offset; public float Radius; public Transform transform; } }