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HoloAnatomy / Assets / HoloToolkit-Examples / GazeRuler / Scripts / IGeometry.cs
SURFACEBOOK2\jackwynne on 25 May 2018 524 bytes v1
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.

using UnityEngine;
using System.Collections;

namespace HoloToolkit.Examples.GazeRuler
{
    /// <summary>
    /// interface for geometry class
    /// </summary>
    public interface IGeometry
    {
        void AddPoint(GameObject LinePrefab, GameObject PointPrefab, GameObject TextPrefab);

        void Delete();

        void Clear();

        void Reset();
    }
}