// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; namespace HoloToolkit.Unity { [Serializable] public struct ConnectInfo { public ConnectInfo(string ip, string user, string password, string machineName = "") { IP = ip; User = user; Password = password; MachineName = string.IsNullOrEmpty(machineName) ? ip : machineName; } public string IP; public string User; public string Password; public string MachineName; } }