// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; namespace HoloToolkit.Unity { /// <summary> /// Implements functionality for building HoloLens applications /// </summary> public static class HoloToolkitCommands { /// <summary> /// Do a build configured for the HoloLens, returns the error from BuildPipeline.BuildPlayer /// </summary> [Obsolete("Use BuildDeployTools.BuildSLN")] public static bool BuildSLN() { return BuildDeployTools.BuildSLN(BuildDeployPrefs.BuildDirectory, false); } } }