// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if UNITY_WSA && !UNITY_EDITOR using System; namespace System.Runtime.InteropServices { [ComVisible (true)] public struct HandleRef { object wrapper; IntPtr handle; public HandleRef (object wrapper, IntPtr handle) { this.wrapper = wrapper; this.handle = handle; } public IntPtr Handle { get { return handle; } } public object Wrapper { get { return wrapper; } } public static explicit operator IntPtr (HandleRef value) { return value.Handle; } public static IntPtr ToIntPtr(HandleRef value) { return value.Handle; } } } #endif