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HoloAnatomy / Assets / HoloToolkit / UX / Scripts / Lines / SplinePoint.cs
SURFACEBOOK2\jackwynne on 25 May 2018 352 bytes v1
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.

using System;
using UnityEngine;

namespace HoloToolkit.Unity.UX
{
    [Serializable]
    public struct SplinePoint
    {
        public Vector3 Point;
        public Quaternion Rotation;
    }
}