// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; #if UNITY_EDITOR using UnityEditor; #endif namespace HoloToolkit.Unity { // Sets the indent level for custom formatting [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] public sealed class SetIndentAttribute : Attribute { public int Indent { get; private set; } public SetIndentAttribute(int indent) { Indent = indent; } } }