// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. namespace HoloToolkit.Unity { /// <summary> /// Utility class for Unity's Input Manager Mappings. /// Input from all types should be defined here for use /// though out the entire toolkit. /// </summary> public static class InputMappingAxisUtility { #region Xbox and Motion Controller Mappings public const string CONTROLLER_LEFT_STICK_HORIZONTAL = "CONTROLLER_LEFT_STICK_HORIZONTAL"; public const string CONTROLLER_LEFT_STICK_VERTICAL = "CONTROLLER_LEFT_STICK_VERTICAL"; public const string CONTROLLER_RIGHT_STICK_HORIZONTAL = "CONTROLLER_RIGHT_STICK_HORIZONTAL"; public const string CONTROLLER_RIGHT_STICK_VERTICAL = "CONTROLLER_RIGHT_STICK_VERTICAL"; public const string XBOX_DPAD_HORIZONTAL = "XBOX_DPAD_HORIZONTAL"; public const string XBOX_DPAD_VERTICAL = "XBOX_DPAD_VERTICAL"; public const string CONTROLLER_LEFT_TRIGGER = "CONTROLLER_LEFT_TRIGGER"; public const string CONTROLLER_RIGHT_TRIGGER = "CONTROLLER_RIGHT_TRIGGER"; public const string XBOX_SHARED_TRIGGER = "XBOX_SHARED_TRIGGER"; public const string XBOX_A = "XBOX_A"; public const string XBOX_B = "XBOX_B"; public const string XBOX_X = "XBOX_X"; public const string XBOX_Y = "XBOX_Y"; public const string CONTROLLER_LEFT_MENU = "CONTROLLER_LEFT_MENU"; public const string CONTROLLER_RIGHT_MENU = "CONTROLLER_RIGHT_MENU"; public const string CONTROLLER_LEFT_BUMPER_OR_GRIP = "XBOX_LEFT_BUMPER"; public const string CONTROLLER_RIGHT_BUMPER_OR_GRIP = "XBOX_RIGHT_BUMPER"; public const string CONTROLLER_LEFT_STICK_CLICK = "CONTROLLER_LEFT_STICK_CLICK"; public const string CONTROLLER_RIGHT_STICK_CLICK = "CONTROLLER_RIGHT_STICK_CLICK"; #endregion Xbox and Motion Controller Mappings } }