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Animations | 6 years ago | ||
Materials | 6 years ago | ||
Prefabs | 6 years ago | ||
Readme | 6 years ago | ||
Scenes | 6 years ago | ||
Scripts | 6 years ago | ||
Textures | 6 years ago | ||
Animations.meta | 6 years ago | ||
Materials.meta | 6 years ago | ||
Prefabs.meta | 6 years ago | ||
README.md | 6 years ago | ||
README.md.meta | 6 years ago | ||
Readme.meta | 6 years ago | ||
Scenes.meta | 6 years ago | ||
Scripts.meta | 6 years ago | ||
Textures.meta | 6 years ago |
This directory contains examples scenes for the MRTK Utilites. Please visit each scene's README_SCENENAME.md page for the details by using the links below. You can find these example scenes under Utilites/Scenes folder.
At this time, there is no easy, reliable way to specify the update order for Unity components. This can make it difficult to implement deterministic compound transformations. The solver system addresses this issue. Building on this, Solvers offer a range of follow behaviors (eg tag-along) which can be safely stacked (eg, tag-along + surface magnetism + momentum).